Even though it was technically possible, Square Enix has decided not to release a Cloud version of Crisis Core: Final Fantasy VII Reunion, and they recently took the time to explain why they took this decision.
Speaking to the PlayStation Blog (via VG247), Producer Yoshinori Kitase revealed that even though they had the capabilities to release a Cloud version, and this would have allowed those playing on the Nintendo Switch to experience the game at its original specifications, “the truth is that after [the release of the] Final Fantasy VII Remake fans have higher expectations towards the graphics.”
This points to there also being considerable backlash to the approach they took when releasing the Kingdom Hearts franchise on the Nintendo Switch earlier this year. Kingdom Hearts – HD 1.5 + 2.5 Remix, Kingdom Hearts HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind were all released with Cloud versions, as opposed to physical / digital releases, and they were beset with issues. Square Enix has attempted to alleviate this by releasing multiple patches, but there are still numerous annoyances with playing the Cloud versions, not least the requirement of having a solid internet connection.
Either way, it’s good to hear that Crisis Core Reunion will only have a physical / digital release when it launches on a whole host of systems in just over a month.